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Bluetooth in MAUI App
Bluetooth technology is becoming increasingly relevant in cross-platform development — from fitness trackers and IoT devices to offline...
Valentin Taran
Jul 246 min read


Game development on MAUI (Part 6: Pause and body disappearing)
Hi, everyone! 👋 In this final part of our series on building a .NET MAUI game , we'll focus on two key enhancements: making the spiders'...
Valentin Taran
Jun 246 min read


AI Vision in Action: Building a Multimodal App with .NET MAUI
With the rapid evolution of artificial intelligence , both mobile and desktop applications are gaining access to new capabilities —...
Yulian Airapetov
Jun 194 min read


Top 5 Questions About Mobile Development — Clear and Professional Answers
Businesses planning to launch a mobile application often face the same key questions: how to reduce costs, accelerate time to market, and...
Yulian Airapetov
Jun 34 min read


Binding Native Libraries in MAUI (with Zendesk examples)
Introduction: The Challenge of Native Bindings in .NET MAUI Building cross-platform apps with .NET MAUI offers unparalleled...
Alexei Fokin
May 205 min read


Game development on MAUI (Part 5: Main menu and Records)
Hi, everyone! 👋 Last time, we wrapped up the core gameplay by adding a Game Over popup and a functional in-game UI. 🧩 Now that the game...
Valentin Taran
May 65 min read


Game development on MAUI (Part 4: UI and Game Over)
Hi, everyone! 👋 ✨ We've already made great progress in bringing our Hydra 🐉 to life, adding animations, movement, enemies 👾, and...
Valentin Taran
Mar 274 min read


Game development on MAUI (Part 3: Enemies)
Hi, everyone! 👋 ✨So far, we've brought our Hydra 🐉 to life with animations and movement mechanics, making it feel more dynamic and...
Valentin Taran
Feb 185 min read


Game development on MAUI (Part 2: Movement)
Hi, everyone! 👋 In the previous part , I created models for tiles and tile sets, and set up animations for the Hydra sprite 🐉. In this...
Valentin Taran
Jan 283 min read


Game development on MAUI (Part 1: Animation)
Game development on .Net MAUI
Valentin Taran
Jan 103 min read


Boost Your .NET MAUI App with SideMenuView Plugin!
Discover how to supercharge your .NET MAUI app with the Com.Igniscor.Maui.SideMenuView plugin for a sleek side menu experience!
Valentin Taran
Aug 20, 20242 min read


Enhancing Maui with Com.Igniscore Controls: Progress Bar, Radial Progress Bar, and Donut Chart .Net MAUI Plugins
Cross-platform plugins that add highly customizable controls for Maui
Valentin Taran
Aug 13, 20241 min read


State management in Blazor. Blazor fluxor. Performance.
State managment in Blazor
Blotski Dzmitry
Apr 4, 20244 min read
Migration on .Net MAUI
.NET MAUI is a cross-platform framework that came to replace Xamarin.Forms. Today more and more Xamarin developers thinking about...
Alexey Prakapiuk
Aug 25, 20234 min read


Why Blazor?
I'll tell you a little about Blazor. Already from the name itself it is clear that this is a combination of Browser and Razor.

Pavel Chuvak
Feb 16, 20233 min read


Mortal Kombat App using Xamarin.Forms (MAUI) Part 2
I posted a post about the parallax effect a few weeks ago ( Part 1 ). So I decided to write a new one with more details and a link to the...

Nikolai Miroshnichenko
Aug 26, 20213 min read


Mortal Kombat App using Xamarin.Forms (MAUI)
Xamarin is a powerful cross-platform framework with wide abilities. And I will prove it to you! You can create a beautiful parallax...

Pavel Chuvak
May 20, 20213 min read


Progressbar for Xamarin.Forms (MAUI)
Com.Igniscor.Progressbar — is a cross-platform plugin for Xamarin.Forms (MAUI) that allow you to add progress bars

Pavel Chuvak
Apr 14, 20212 min read
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